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View Full Version : Phoenix Wright: Trials and Tribulations review



Doritosaurus Chex
20th November 07, 10:40 PM
This visual novel on the DS is the closest you'll ever get to being Sam Browning.

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3rd in the Ace Attorney series and the final game starring the pointy-haired, speak-first, think-later, defense attorney, Phoenix Wright. After the first case, you play the role of Phoenix Wright, a defense attorney. In the first case, you flashback into Phoenix’s past and take the role of his former mentor, Mia Fey. Mia is a rookie at the time. With the help of her mentor, he guides Mia and you through the trial so you can get used to how the game is played. This case is useful for players who are not familiar with the series.

The Phoenix Wright series portrays the court system as accurately as CSI does with forensics. The investigation process, the judicial process, and the court procedures itself is what you would hardly call accurate. The objective in each case is to find your client not guilty and expose who is the real guilty person. You do so by pressing on a witness’s statements and/or using evidence to point out the contradiction and get Phoenix Wright to break out in his trademark Objection pose. This doesn’t take away the fun from the game as you use reading comprehension, observations, and memory to solve puzzles presented throughout the game.

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While solving cases, you meet a lot of interesting characters. Expect references to cases, characters, and evidence from the earlier games. You also come across characters that are a play on words and their little quirks. While engaging in a battle of wits with the witness, Phoenix Wright has to contend with a new prosecutor who also abuses Phoenix Wright throughout the trial.

Each case is split into 2 parts: an investigation phase and the court phase. Gather evidence by interviewing witnesses and examining crime scenes. You also come across moments where you have to interrogate a witness by using evidence to point out the flaws to their statements. This has been around since the last Phoenix Wright game.

The court phase is the same as always. Expose the witness’s contradictory statements and advance the trial. As simple as it sounds, there are moments where you need to present a piece of evidence that comes out of left field. Failure to do so takes off your life and also adds to your frustration.

The graphics have remained the same throughout the series. Being a text driven game, expect simple animations and a wide range of expression from the characters. Don’t expect anything fancy from this series.

The controls are simplistic. You can use the stylus and press the command buttons on the touch screen or use your DS buttons to choose your commands. During the trial, you can even use the microphone and shout “Hold it!” while pressing a witness’s statement or shout out “Objection!” when you’ve found a contradiction.

The game has as much replay value as a novel. Every case is played out the same. Every investigation ends when you’ve gathered all the evidence needed for the trial through searches, interviews, and breaking psyche locks. There is only 1 way to play through a trial. Trying other ways will result in losing life. When your life is depleted, your client is found guilty and it’s game over.

You’re basically playing the same game as the 2nd, but you’re just going through a different story. Fans of the series shouldn’t have to be convinced to get this game. If you haven’t played any game in the series, I suggest trying it out. However, playing this game first will contain spoilers from the first 2 games. Try to borrow it from a friend or use this game to trade with your friends. If you have ADD and/or you hate reading, you’d probably like this game as much as books and paying attention.