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View Full Version : Review: Ninety Nine Nights (XB360)



Airman Kai
23rd August 06, 04:38 PM
So here's my review of Dynasty War... I mean, Ninety Nine Nights (N3 from now on). I was relatively hyped about this one, having played the demo and always having been a fan of the, "Let's see how many enemies we can fit on the screen at once," action genere. As you're about to read, though, anticipation does not equal exhiliration.

GRAPHICS
AWFUL BAD OK GOOD AWESOME

At times, you'll say, "Holy shit, that's a lot of fucking goblins, and MAN does it look awesome!" Almost every other time, though, you won't say anything, because the bland graphics serve no purpose other than to visually represent their objectives. Blah. Very boring.

STORY
AWFUL BAD OK GOOD AWESOME

As you take part in the massive war between *whocares* and *whatever*, you'll control 7 different characters, all with different paths/outlooks on the war itself, even so far as to be able to take part in the war on both sides.

You'll see the obligitory chest-armor-free girly,
http://img365.imageshack.us/img365/3791/6ninetyninenights311ep4.jpg

the gruff but kind hearted mercenary,
http://img172.imageshack.us/img172/1117/99nix3193fd0.jpg

and even the misunderstood bad guy!
http://img172.imageshack.us/img172/7400/nnnightsbn7.jpg

Sure, there are 4 other characters, but they are as cookie cutter as the three I just showed you.

The actual events of the war are about as important as the character development, which is to say there isn't any importance at all. Each location is just one more slightly different looking place at which you must slay every foe you can. Hooray. I promise that you will not care.


GAMEPLAY
AWFUL BAD OK GOOD AWESOME

Take the "GOOD" that I'm giving this game's gameplay with a grain of salt. In fact, if you ever played Dynasty Warriors and thought to yourself, "This is stupid," then you can probably downgrade it to "OK" or even "BAD."

Fact of the matter is, I like killing 2000 random goblins every level. With every huge swing of my lance/sword/boomerang, I feel like a freakin' warrior king, and it never stops. I'm serious, folks, the killing NEVER STOPS. Kill goblin horde, move one, repeat (ad nauseum, for some).
http://img365.imageshack.us/img365/9343/ninetyninenights7ux0.jpg

There's no real variety to speak of. The game will throw "Objectives" at you, but again, those problems can always be fixed wih more killing. In fact, if you just concentrate on slaughtering those poor polygonal orc-goblin-hobbits, you'll be accomplishing objectives without even knowing it. I'm not kidding.

Still, some (like me) enjoy the mindless level building (which this game does well). You'll level up about 3 times every 2 levels, and every level gives you 2-5 new combos with which to whup ass (truth be told, you'll be using just one of the new ones: the best one).

SOUND/MUSIC
AWFUL BAD OK GOOD AWESOME

I was gonna give it a "BAD," but I thought to myself, why? It does it's job. When I smack something, it makes a smacking sound, and the "dramatic" music cuts in when it should. It won't blow you away, but it's prefectly functional.

OVERALL
AWFUL BAD OK GOOD AWESOME

For once, no real "flaws" rear their ugly head. The game is just... well, "OK."